Recruit comparator

Compare the skill trees, roles, and gear you need.

Search a role, skill, named ability, or equipment path. Compare up to three backgrounds before spending gold on a recruit.

Backgrounds
20
Skill families
9
Gear relationships
20
Last review
October 10, 2026
Major Trait determines skill trees.

Official v0.4.19 notes confirm that the Major Trait determines skill trees. The background-to-tree combinations below come from a current Steam community test sheet, so check the recruit screen before paying. Update v0.4.29 changed candidate primary-attribute growth and raised the minimum growth at higher talent grades. It did not confirm new background-to-tree combinations.

20 backgrounds
Major Trait / Background

Beggar

3 role paths
ShieldBluntBow

Role coverage: Guard chance, barriers and frontline control; Durable melee pressure and stuns; Ranged physical damage and back-row pressure

Documented gear paths: Wooden Club, Bone Club, Carapace Club, Copper Mace, Wooden Bow, Bloodwood Bow

Major Trait / Background

Blacksmith

3 role paths
GreatswordBluntBow

Role coverage: Heavy area melee damage; Durable melee pressure and stuns; Ranged physical damage and back-row pressure

Documented gear paths: Wooden Club, Bone Club, Carapace Club, Copper Mace, Wooden Greatsword, Bloodwood Greatsword

Major Trait / Background

Butcher

3 role paths
SwordGreatswordBlunt

Role coverage: Balanced melee attack and defence; Heavy area melee damage; Durable melee pressure and stuns

Documented gear paths: Wooden Sword, Bone Sword, Carapace Sword, Bloodwood Sword, Copper Sword, Wooden Club

Major Trait / Background

Carpenter

3 role paths
ShieldBluntNature Magic

Role coverage: Guard chance, barriers and frontline control; Durable melee pressure and stuns; Healing, control and plant summons

Documented gear paths: Wooden Club, Bone Club, Carapace Club, Copper Mace, Wooden Shield, Carapace Shield

Major Trait / Background

Carter

3 role paths
SwordGreatswordBow

Role coverage: Balanced melee attack and defence; Heavy area melee damage; Ranged physical damage and back-row pressure

Documented gear paths: Wooden Sword, Bone Sword, Carapace Sword, Bloodwood Sword, Copper Sword, Wooden Greatsword

Major Trait / Background

Conscript

3 role paths
SwordGreatswordShield

Role coverage: Balanced melee attack and defence; Heavy area melee damage; Guard chance, barriers and frontline control

Documented gear paths: Wooden Sword, Bone Sword, Carapace Sword, Bloodwood Sword, Copper Sword, Wooden Greatsword

Major Trait / Background

Deserter

3 role paths
SwordShieldBow

Role coverage: Balanced melee attack and defence; Guard chance, barriers and frontline control; Ranged physical damage and back-row pressure

Documented gear paths: Wooden Sword, Bone Sword, Carapace Sword, Bloodwood Sword, Copper Sword, Wooden Bow

Major Trait / Background

Forest Keeper

3 role paths
GreatswordBowNature Magic

Role coverage: Heavy area melee damage; Ranged physical damage and back-row pressure; Healing, control and plant summons

Documented gear paths: Wooden Greatsword, Bloodwood Greatsword, Copper Greatsword, Wooden Bow, Bloodwood Bow, Copper Bow

Major Trait / Background

Gambler

3 role paths
SwordBluntFire Magic

Role coverage: Balanced melee attack and defence; Durable melee pressure and stuns; Stack Burning and convert it into burst damage

Documented gear paths: Wooden Sword, Bone Sword, Carapace Sword, Bloodwood Sword, Copper Sword, Wooden Club

Major Trait / Background

Hooligan

3 role paths
GreatswordSpearFire Magic

Role coverage: Heavy area melee damage; Fast physical attacks and Lycan-compatible builds; Stack Burning and convert it into burst damage

Documented gear paths: Wooden Greatsword, Bloodwood Greatsword, Copper Greatsword, Fire Staff

Major Trait / Background

Hunter

3 role paths
SpearBowNature Magic

Role coverage: Fast physical attacks and Lycan-compatible builds; Ranged physical damage and back-row pressure; Healing, control and plant summons

Documented gear paths: Wooden Bow, Bloodwood Bow, Copper Bow, Nature Staff

Major Trait / Background

Messenger

3 role paths
SwordShieldSpear

Role coverage: Balanced melee attack and defence; Guard chance, barriers and frontline control; Fast physical attacks and Lycan-compatible builds

Documented gear paths: Wooden Sword, Bone Sword, Carapace Sword, Bloodwood Sword, Copper Sword, Wooden Shield

Major Trait / Background

Miner

3 role paths
ShieldBluntSpear

Role coverage: Guard chance, barriers and frontline control; Durable melee pressure and stuns; Fast physical attacks and Lycan-compatible builds

Documented gear paths: Wooden Club, Bone Club, Carapace Club, Copper Mace, Wooden Shield, Carapace Shield

Major Trait / Background

Peddler

3 role paths
BluntSpearFire Magic

Role coverage: Durable melee pressure and stuns; Fast physical attacks and Lycan-compatible builds; Stack Burning and convert it into burst damage

Documented gear paths: Wooden Club, Bone Club, Carapace Club, Copper Mace, Fire Staff

Major Trait / Background

Porter

3 role paths
SwordBluntWater Magic

Role coverage: Balanced melee attack and defence; Durable melee pressure and stuns; Shields and slime summons

Documented gear paths: Wooden Sword, Bone Sword, Carapace Sword, Bloodwood Sword, Copper Sword, Wooden Club

Major Trait / Background

Slave

3 role paths
SwordShieldBlunt

Role coverage: Balanced melee attack and defence; Guard chance, barriers and frontline control; Durable melee pressure and stuns

Documented gear paths: Wooden Sword, Bone Sword, Carapace Sword, Bloodwood Sword, Copper Sword, Wooden Club

Major Trait / Background

Snake Catcher

3 role paths
GreatswordSpearBow

Role coverage: Heavy area melee damage; Fast physical attacks and Lycan-compatible builds; Ranged physical damage and back-row pressure

Documented gear paths: Wooden Greatsword, Bloodwood Greatsword, Copper Greatsword, Wooden Bow, Bloodwood Bow, Copper Bow

Major Trait / Background

Thief

3 role paths
SwordSpearBow

Role coverage: Balanced melee attack and defence; Fast physical attacks and Lycan-compatible builds; Ranged physical damage and back-row pressure

Documented gear paths: Wooden Sword, Bone Sword, Carapace Sword, Bloodwood Sword, Copper Sword, Wooden Bow

Major Trait / Background

Undertaker

3 role paths
GreatswordBluntWater Magic

Role coverage: Heavy area melee damage; Durable melee pressure and stuns; Shields and slime summons

Documented gear paths: Wooden Club, Bone Club, Carapace Club, Copper Mace, Wooden Greatsword, Bloodwood Greatsword

Major Trait / Background

Wanderer

3 role paths
SpearBowWater Magic

Role coverage: Fast physical attacks and Lycan-compatible builds; Ranged physical damage and back-row pressure; Shields and slime summons

Documented gear paths: Wooden Bow, Bloodwood Bow, Copper Bow, Water Staff

Second-pass check

Background first, race tooltip second.

After finding the skill combination, use the current recruit tooltip to judge race, growth, traits, diet, and settlement fit.

HumanFlexible candidate

Judge the Major Trait and stat growth instead of assuming the race supplies the build you need.

LizardmanPhysical frontline candidate

Look for Shield plus Blunt or another durable Major Trait, then check food policy before hiring.

ElfBow or Nature Magic candidate

Confirm that the candidate actually has Bow or Nature Magic in the Major Trait before paying.

LycanVerify the individual recruit

Read the current tooltip and Major Trait. Do not rely on pre-release day/night numbers without checking the live build.

Race is the second filter

Use the individual tooltip, not a universal tier list.

Race, Major Trait, Sub Traits, stat growth, diet, and settlement needs all affect whether a recruit is worth the slot.

Flexible candidate

Human

Judge the Major Trait and stat growth instead of assuming the race supplies the build you need.

Players report a Growth Fatigue mood tradeoff, but exact current racial values still need direct in-game capture.
Physical frontline candidate

Lizardman

Look for Shield plus Blunt or another durable Major Trait, then check food policy before hiring.

A current Steam build guide recommends Lizardman Shield/Blunt frontliners; players also report a plant-food mood tradeoff.
Bow or Nature Magic candidate

Elf

Confirm that the candidate actually has Bow or Nature Magic in the Major Trait before paying.

A current Steam build guide documents Elf Nature Magic and Bow routes, but the exact racial modifiers remain community evidence.
Verify the individual recruit

Lycan

Read the current tooltip and Major Trait. Do not rely on pre-release day/night numbers without checking the live build.

Official updates confirm Lycans in Early Access, but v0.4.12 only documents an appearance correction, not a full balance sheet.